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Title

Nebulous Cacophony Revision 9 - Index

Description

The mission of Nebulous Cacophony is to eventually create and freely distribute an open source 3d game engine with the capabilities of most modern game engines (circa 2002), while also providing intuitive game development tools. On the side, Nebulous Cacophony will produce myriads of media including graphics, sounds, and many simple test flash applications.

Nebulous Cacophony is a six-year-old project (surprisingly) starting from a simple yet lofty ambition. To this day over three hundred flash applications, five hundred songs, and hundreds of C++ apps have been created, many of which died due to lack of mathematical skill and interest (Hence the lack of content). Now at the dawn of 2004 we take back what we have lost in an effort to create what Nebulous Cacophony was meant to be.

In the beginning Nebulous Cacophony was started by an energetic high school freshman, and was mainly used to move files to and from school. The very first page design used JavaScript to animate simple buttons, and had a lot of thought poured into it. But that wasn't enough for this child, he wanted more. And so...

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Languages

English

Contact

Nebulous Cacophony
Mustang Oklahoma
United States 73064
8772314712

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