BadgeOfBlood.com
Title
Badge of Blood - A Half-Life 2 Modification
Description
Well, as some may already know, we've been investigating the possibility of defecting from Source, and building the Badge of Blood demo on top of the Unreal Tournament 2004 engine. While Source offers the eye candy and the visual power of a cutting edge game engine, the fact of the matter is that the Unreal Engine provides an environment and a toolset that is much better suited to building the kind of game we want to make. Excellent, easy to use tools, a very powerful scripting language, support for large outdoor environments, and a framework already in place for vehicle combat in multiplayer games means we can accomplish more in less time, and build the kind of game we want to play without having to make compromises.
And later, if we have the opportunity to arrange a migration to the UE3 engine, then we'll have all the eye candy we can stand.
- And yes, the new website in the works will no longer refer to Badge of Blood as a Half-Life 2 mod. We will change our existing media to reflect a trademark that is independent of any one game engine as time allows.
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