Lumina platform independent GLSL IDE
Description
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Domain Resolution
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Categories:
- AboutUs AutoGen
- GLSL
- lumina
- OpenGL
- shader
- development
- IDE
- scene
- renderer
- rendering
- realtime
- vertex
- fragment
- pixel
- vertexshader
- fragmentshader
- pixelshader
- gears
- shadows
- script
- GPU
- GPGPU
- shading
- toon
- toonshading
- deferred
- depth
- peeling
- spaceball
- spacemouse
- GPL
- free
- hardware
- accelerated
- ECMA
- normal
- tangent
- bitangent
- binormal
- bumpmapping
- bump
- mapping
- color
- Lumina