About PolygonDesign.net

Polygon Design is a site intended to hold my 2D digital and traditional art work. Since 1999, I have worked on numerous amateur game modifications for engines such as Half-Life, Quake II, Unreal Tournament 2003/4, and more. In addition to these projects, I have also worked on commercial titles such as: My primary interest as a digital interest is 2D related work, specifically character textures, weapon textures, as well as environmental/vehicle material.

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